Virtualisation du rituel social?

Et si des univers virtuels comme Second Life nous permettaient de retrouver la sensation et l’expérience d’un lien social co-construit?

For most of human history, shared “entertainment” was couched in the context of a religious celebration and/or social narrative. Even village storytelling was to some extent ritualized and clearly reflected existing social values. Durkheim’s notion of “collective effervescence” was based on the idea that society is founded upon rituals designed to allow us to share interpretive experiences in order to bring us together. The contemporary social sciences interest in the phenomenology of experience also ties to the relationship between our embodied reactions, feelings, sensations, and interpretations of those experiences in a coherent framework co-created by a community.

As new social forms emerge in virtual communities such as MMOs and Second Life is it possible that we are seeking these kinds of shared experiences through these virtual worlds?

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